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Heh, played the first Golden Souls. Frankly i think it ran a lil too long but i honestly dont remember much, except the Moon level with DUcktales music. Still, it wasnt half bad. Im gonna play through another mod named Ashes 2063 Afterglow, but i will definitely get around to playing Golden souls 2 and if this is ever finished, i will definitely play this too. =)

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I started with Golden Souls 2 (for some reason), and I fuckin' love it. I'm gonna go back and play the first one after this then the third one (lol). Really fun stuff, love the pixel art, you've brought me a lot of joy with these games (future-tense as well) so I just wanted to say, thank you so much for that. <3

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Hey Andrea, just wanted to stop by man and tell you how much my son and I appreciate your games. It's crazy to think that now he is old enough to get excited about these with me. I truly think these games are the pinnacle of DOOM.

Anyway, is there anywhere I can make a big one-time donation? I noticed you have a patreon but for fiscal reasons the subscription model isn't ideal for me :(

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Hi, first of all, it's genuinely heartwarming to read this, it made my day knowing that you and your son bonded over my projects, I am really happy to know that and I hope that GS3 will also be a wonderful experience for you two when it'll come out.


I don't have any other sites set up for a fixed donation, but perhaps we can see, send me a DM on my twitter

For some reason, twitter won't let me dm you :o
I'll tweet out with a mention right now, maybe you can DM me!

I don't see the mention but I changed my DM settings so you should be able to now

I wonder if thi swill ever be done. I havent played doom or mods for it in a long time now. I did go through golden souls 1 a lwhile ago though, like last year or something. Not bad, a lil bit too long for my tastes though but i have serious attention span problems.

But i did like what i saw. Very creative and the moon level with ducktales moon theme was awesome. Only briefly tried the second chapter though. At this point, ive honestly forgotten how to do mods on this game though. If this ever gets finished, i may consider going back and playing through all three, or at least the second and this one. =)

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Hey, it will be definitely be done at some point, I'm just taking things slow and methodical, + had some busy months which made it hard to focus specifically on this.

1/3 of the game is fully ready, I am working on bringing the middle part together and after that it's just a matter of creating the maps for the last part.


I'd definitely suggest you to start 2 in the meantime, it's a pretty lenghty game as you'll find out, especially if you wanna get all the secret stuff :)

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Batandy, you are an incredible artist.

I specifically want to call out your brilliant use of sound effects and music. Everything fits so well and it's always fun when they're sounds and songs I recognize, like finding audio Easter eggs. I cannot overstate how good your ear for audio is. It's easy for people to underestimate the amount of work that goes into selecting all those sounds and music. You breathe new life into them with the way you implement them.

I didn't know you were also the genius behind Simon's Destiny until I saw your Itch profile, but when I saw it, it made perfect sense. If Konami had any sense, they'd pay you for making it and turn it into a full blown game. There is no justice until Simon's Destiny is available on all platforms! It should be a Switch 2 launch title!

I want to ask you if you have any plans to make a standalone game in the future. You should be making boat loads of money for your creative talents. It would be exciting to see what you could do with your own studio. I could see you publishing a game with Dunkey through BigMode. That would be amazing!


Golden Souls is a masterpiece. I would rather play Golden Souls than Doom Eternal. I'd support any game you put out.

Wishing you nothing but success.

P.S. I'm also a huge John Carpenter fan. How good was the Halloween 2018 soundtrack?

Cheers!

Thank you, I really appreciate it. 

Sound design makes or breaks a game so I'm always very picky when it comes to both custom sounds and sounds taken from other sources.

I wanna make standalone gzdoom/games that are not on Gzdoom, eventually, but for now, I gotta think about wrapping this up, this is gonna be my swan song regarding Doom mods and I need to do it justice.

I'd argue that John Carpenter score for 2018, kills and ends was the only consistently great thing about those movies, their plot is all over the place!


Cheers!

I hope whatveer you come up with is as good as golden souls was. 

will there be a zandronum version?

No, sorry, Zandronum wouldn't be able to run half of the code of this mod

darn, i wanted to play with byoc
will there be a standalone levels mod without all the code?

darn, i wanted to play with byoc
will there be a standalone levels mod without all the code?

Sorry no, the levels are made to work with this game's entities and physics, they wouldn't work standalone

I know that even if I'm right you would still be highly unlikely to affirm it, but I have a lingering suspicion that you were involved in the My House project.

I like that mod and i've enjoyed playing it, but I have nothing to do with it.

Is This Canceled?

Read the first line of this page under the logo

So I crash after trying to leave Serenity Shrine and the game says: 


ACS call to unknown class in script function MonsterCountReset.ResetMonsterLevel

Execution could not continue.


This happened on both GZDoom and VKDoom.

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Just fixed, sorry about that, it was a leftover from the dev build which has some different things going on.

Please download hotfix 5 and give it a go, it should work fine now.

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Works without issues. Thanks for your work and hope to see the full game eventually.

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When is the predicted release date? It's ok if it ends up being wildly inaccurate.

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When it's done

Looks amazing. Cant wait for it to be released

Wonderful, absolutely wonderful

make sure to take care of yourself though.

Thank you, i appreciate it.

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Will there be an MBF21 version?. You really shouldn't need a GTX 760 'at minimum' to play Doom, regardless of how much more ambitious this mod is. I blame GZDoom for this, and an MBF21 version would allow for all the custom assets you'd want while making it playable on other, better source ports that are much less bloated. I hope you will consider this, if not for Golden Souls 3 then at least for a future mod or a re-release of the prior Golden Soul games.

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Golden Souls 3 and to an extent 2 and 1 use a lot of features Gzdoom offers that other sourceports don't, and that's because Gzdoom is its own thing at this point, and it's so advanced that it can be used as a proper engine for indie games, it's miles ahead compared to every other sourceport in terms of what the developer can do, and I assure you that this project would not by any chance be possible on anything else.

A GTX 760 as a minimum requirement isn't so absurd, considering it's a 10 year old GPU at this point...

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For a time GZDoom was uncontested, but for years now the developers have made it worse and worse and they show no signs of changing course. You do not find it disconcerting that Golden Souls 3 can run slower than 60fps?, on hardware released 20+ years after Doom's original launch?. The GTX 760 may be 10 years old, but it's still a lot newer than Doom itself, which ran on an Intel 486 with a few megabytes of ram. Golden Souls 3 shouldn't be so demanding, but it is. 

I have been playing an MBF21 wad called "Ad Mortem", and it does a great job of providing a more custom experience while being playable on better engines, at far more than 60fps. I believe you can do a Golden Souls game that targets that specification as opposed to ZDoom, and still allow it to stand apart and show your talents as a game designer. Even if it's a one or two level demo, it would be cool to see!. 

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I'm sorry, I highly disagree.

The Doom comparison doesn't stand because Gzdoom isn't classic Doom anymore, it's a modern engine and has to be treated as such, a 760 can barely run anything nowadays, and so it can barely run Gzdoom like any other modern program or game, it's a ship of theseus situation, there's barely anything that resembles classic Doom code and rendering wise, and it's fair because atleast for me, making vanilla or classic Doom experiences is not what i'm looking for, I'm more into making new games with Doom as a base.

If a PC can't handle Gzdoom, it's not because it's bloated, it's because it's time to upgrade. In fact I'd say the only reason why there's a bit of bloat in the engine is because it has to keep a lot of legacy support not to break things with much older projects, VKDoom, a fork of Gzdoom, drops that and as a result has a much faster rendering pipeline, especially regarding shaders and dynamic lights.

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I understand you're trying to defend your choice, but even a GTX  760  can run modern games that look better than Golden Souls 3 at around the same or even higher framerates.  And those games also use bloated engines, no less. It's just that GZDoom has gotten so poor, it slows things down to a crawl, and the visual fidelity does not justify the added performance burden. You should not look at this with pride, it actively harms the enjoyability of your game and it means less people can play it. 

Just take a look at this benchmark video for the GTX 760 in 2020. Even years after it's sell-by date, it can still play a lot of the newer titles at around the same speed as Golden Souls 3. But look at the difference in visual quality. 

I don't think it's being regarded with pride so much as a simple matter of fact. Some people take more to building for optimization and potato machines, some don't. And given this has been built with GZDoom in mind from the ground up, that's likely how it'll stay.

At least GZDoom did finally add Vulkan and OpenGL ES renderers, which accommodates for some older machines. Sure, it'd be neat to get playable framerates out of this on something like an RK3566 chipset, but I'm not gonna hold my breath lol.

Try vkDoom, your Kepler GPU "should" be supported...

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this isn't doom

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You're right, this is Doom: The Golden Souls 3

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You're Batandy, this is Earth: 2024

Viewing most recent comments 1 to 14 of 34 · Next page · Last page